The laptop runs it
A dark screen, because it sits on a table in a room with the lights down. Here you enter the names, draw the groups and start the knockout. Beyond that you will barely look at it all night.
How it works
A night of darts is a sequence: first you know who turned up, only then can you draw the groups, and the final comes after the semis. Below is what darttournament.app does for you at each of those moments. Reckon on five minutes to set up and then an evening in which you throw as well.
A dark screen, because it sits on a table in a room with the lights down. Here you enter the names, draw the groups and start the knockout. Beyond that you will barely look at it all night.
A light screen on your second display. It cycles by itself between the boards, the standings and the bracket, so the room knows where everyone should be without asking.
One phone per board, each on its own address. It shows only the match being played there, with big buttons — this gets tapped with big hands and a pint in the other one.
Copy the list out of the group chat and paste it into the box. Numbering, dashes and stray spaces are stripped, so "1. Sanne" and "- Sanne" both just become Sanne. Duplicate names are flagged before you can continue — two people called Dave is not unusual on a darts night.
Three players is enough — that fills one group. The limits at either end are in the FAQ.
You say roughly how big a group should be — five by default — and the draw comes out. No group ends up smaller than three or larger than six, and the difference between groups stays as small as possible. Each group gets its own colour, and it keeps that colour all night, on every screen.
Before you start you already see what it means for the knockout: how many players go through, and whether that makes a full bracket or one with byes. Don't like it? Move someone to another group by hand.
Five is the default rather than four, and with twenty to twenty-four players that is worth half a knockout round. What comes out at your own entry count — groups, qualifiers and byes — is in the table on the group draw page.
You say how many boards there are and the queue handles the rest. A board that comes free takes the next match in which neither player is already throwing somewhere else. So nobody can be expected at two boards at once, and no board stands empty while matches are still waiting.
Under each match in play it shows who is up next on that board, so those two can get their darts ready.
Whoever finishes taps the result into the phone by the board. Two big buttons, done. The standings, the leg difference and the table update immediately, on every screen in the room at once.
Tapped the wrong thing? You can correct it all night. And because two phones sometimes submit at the same moment, the laptop checks whether the screen someone tapped on was still current. That way nobody overwrites somebody else's entry by accident.
Everything you do can be undone — up to twenty steps back. Including starting the knockout.
Once the groups are finished, the table decides who goes through. On level scores, the tiebreakers settle it, in the fixed order set out on the group draw page.
The bracket is topped up to a power of two. Byes go to the highest-placed qualifiers, and players from the same group do not meet in the first round.
Best-of is set per round and can still be changed mid-tournament. A result already entered is not affected: it is judged by the best-of that applied when it went in.
After the final the big screen moves on to the finishing order: first, second and third on a podium. It stays there, so photos can be taken while you pack up your darts.
The whole evening goes home as a single file, and comes back in just as easily.
Start it up and carry on. Nothing is lost, because it saves as it goes.
It catches up on its own, and a result from a stale screen is refused.
You can add them until the start. After that you cannot, and there is a reason.
It is not for sale yet. Leave your address and you will hear when it is ready.